About

Darren Quach is an accomplished concept artist who has worked in both video games and movies in his 20+ year career for clients such as Insomniac Games, Blur Studio, and Marvel Studios. He is versatile in both stylized and realistic projects from Ratchet and Clank: Rift Apart to Deadpool.

He is most sought after for his innovative mechanical design and imaginative world building, which come to life through his 3D models. Clients are able to see designs as they were meant to be experienced whether he is designing the set of a movie or a level in a game.

Darren has also been a teacher for over 10+ years and has taught the next generation of concept artists at institutions such as Concept Design Academy and Art Center College of Design.

Projects

Clients

  • Marvel Studios

  • Insomniac Games

  • Sony

  • BLUR Studio

  • SquareEnix

  • Riot Games

  • Whitemoon Dreams

  • First Contact Entertainment

  • Adhesive Games

  • Killer Game

  • Robomodo

  • Solid Cloud Games

  • Etcetera

  • Gallery Nucleus

  • Universal Entertainment

Publications + Media

Instruction

  • Concept Design Academy / Mechanical Design Courses

  • College for Creative Studies / Entertainment Arts Track

  • Art Center College of Design / Foundation Track

  • Art Center College of Design / Entertainment Design Games Track

  • CGMW - Environment design online workshop

  • CDW Studios - Adelaide / Melbourne - mechanical design workshops

  • Brainstorm School - mechanical design workshop

Education

  • Art Center College of Design, Pasadena CA

  • Concept Design Academy, Pasadena CA

  • Watts Atelier, Encinitas CA